Step 1 of 7 — Before You Start
Session Setup
Fill this out before you pick up a club. It takes 2 minutes and keeps your practice focused on one thing instead of everything at once.
Research shows that naming your specific fault before practice focuses your nervous system on the right pattern — not just general improvement.
How to use this page
Fill in the boxes below. Pick your learning stage. Then tap the fault or sequence category your coach identified — this filters your drill list on the next pages so you only see what is relevant. Not sure? Skip the fault selector and browse all drills.
Your Info
Fill InYour Learning Stage
Pick OneRead the three descriptions below. Tap the one that sounds most like where you are right now with the movement your coach gave you.
What Are You Fixing?
Pick OneTap one or more faults your coach identified — they stack together. Your drill options on the next pages will include all drills that target any of your selected faults. Not sure? Skip this and browse all drills.
TPI Swing Faults
Kinetic Sequence — Ground Force
Kinematic Sequence — Segment Order
Motor Learning
Step 2 of 7 — First Drill
Drill One
Pick your first drill from the list below. Everything will fill in automatically. Then do your reps and tap each dot after every single rep to track your score.
You need to hit 7 out of 10 reps before you move on. This is the number research shows a movement is stable enough to transfer to the next level.
How the Rep Tracker Works
- Do one rep. Then tap the next numbered dot.
- First tap = Green (Pass) — the rep met the goal.
- Second tap = Red (Fail) — the rep did not meet the goal.
- Third tap = Reset — clears that dot if you tapped by mistake.
- Hit 7 green dots and you are ready to move to Drill 2.
Drill 1
Select a DrillTap the menu below to see all available drills. Your coach will tell you which one to pick. Once you choose, everything fills in automatically.
The external cue is the most important one. Research shows that thinking about something outside your body — like the clubhead path or a target — produces better learning than thinking about your arm or hip. Use the external cue on every rep unless your coach tells you otherwise.
External Focus Cue — Use This One
Think about something outside your body
Internal Cue — Early Stage Only
Use this only if the external cue is not clicking yet
Rep Tracker
Do one rep. Then tap the next dot. Tap once for a pass (green). Tap again for a fail (red). Tap a third time to reset. Be honest — the system only works if you track accurately.
You need 7 green dots out of 10 to move to Drill 2
0/10Step 3 of 7 — Second Drill
Drill Two
Pick your second drill. This one usually adds a little more challenge or a slightly different angle on the same movement. Same rule — 7 out of 10 before you move on.
Doing more than one drill on the same movement teaches your brain a more flexible version of the pattern — one that holds up in different situations, not just one specific drill.
Quick Reminder
Tap each dot after completing the rep — not before. One tap = pass. Two taps = fail. Three taps = reset. Keep going until all 10 are filled in.
Drill 2
Select a DrillPick a different drill than the one you used in Drill 1. Your coach may have already told you which one to use here.
External Cue — Use This One
Think outside your body
Internal Cue — Early Stage Only
Only use if external cue is not clicking
Rep Tracker
One rep, one dot. Green = pass. Red = fail. You need 7 green dots to move on.
You need 7 green dots out of 10 to move to Drill 3
0/10Step 4 of 7 — Third Drill
Drill Three
Your third and final drill. This one is usually the closest thing to a real golf swing — a little faster, a little more like how you would actually play. Same 7 out of 10 rule applies.
After three drills, your nervous system has practiced the same pattern from different angles. That is what makes it stick. Now you are ready to take it to full speed.
You Are Almost There
After this drill, you move to the Speed Ramp — where you gradually build up to a full swing. Keep tracking your reps. Be honest with your pass and fail calls. It is the only way to know if the pattern is really there.
Drill 3
Select a DrillThis drill should feel a little faster or more connected to the full swing than Drills 1 and 2.
External Cue — Use This One
Think outside your body
Internal Cue — Early Stage Only
Only use if external cue is not clicking
Rep Tracker
One rep, one dot. Green = pass. Red = fail. 7 green dots and you move to the Speed Ramp.
You need 7 green dots out of 10 to move to the Speed Ramp
0/10Step 5 of 7 — Building to Full Speed
The Speed Ramp
You are going to do the same movement from your drills — but now you will slowly speed it up through four stages until you reach a full swing.
Your brain needs to reorganize the movement pattern each time you add more speed. Going too fast too soon loses the pattern. This ramp is what bridges the drill to real golf.
How the Speed Ramp Works
Work through each stage in order — do not skip. Do 5 reps at each speed before moving to the next one. Tap each dot when you finish a rep.
- 25% speed — Barely moving. Slow motion. Focus on the shape of the movement.
- 50% speed — Like you are swinging through mud. Still slow but with rhythm.
- 75% speed — Starting to feel like a real swing. Should feel smooth and connected.
- 100% speed — Full swing. Same external cue as your drills. Trust the pattern.
If the movement breaks down at a higher speed: stop, drop back to the previous stage, do 5 more reps there, then try again. Do not keep swinging at a speed where the pattern is not holding.
Speed Stages
In OrderStep 6 of 7 — The Test
Full Swing
This is where you find out if the pattern transferred. You are going to hit 10 full shots and track whether each one meets your session goal. Same 7 out of 10 rule.
If you pass here, it means the pattern is not just working in a drill — it is working in a real golf swing. That is the whole point of everything you just did.
Important — Read Before You Start
- Use the same external cue you used in your drills. Do not switch to a body cue under pressure.
- Pick a specific target before every shot. Do not just swing at the range.
- Track each shot honestly. A pass is a pass. A fail is a fail. No guessing.
- If you score less than 7 out of 10 — go back through the Speed Ramp once more and try again.
Full Swing Block
7 of 10 to PassShot Tracker
Hit one shot. Then tap the next dot. Green = the pattern showed up. Red = it did not. Be honest. 7 greens means the session is complete.
You need 7 green shots out of 10 to complete the session
0/10Step 7 of 7 — Wrap Up
Session Notes
Write these down while everything is still fresh — ideally within 10 minutes of finishing. You do not need to write a lot. Short, honest answers are better than long ones.
What you write here tells your coach and your future self exactly where you are. It becomes the starting point for the next session. Do not skip this step.
Session Debrief
The 70% Rule
7 out of 10 is the number research shows a movement is stable enough to move forward. If you scored below 7 today — that is not failure. It means the pattern needs more reps. Come back tomorrow and try again.
If Practice Felt Hard — Good
Research shows that practice that feels messy and difficult produces better long-term learning than practice that feels easy. If today was frustrating, your brain was working hard. That is the whole point.
External Cues Always Win
If you caught yourself thinking about your body during the session — your arm, your hip, your elbow — that is an internal cue. It is normal. Next session, redirect to something outside your body as soon as you notice it happening.
Save & Send This Session
Tap the button below to export a PDF of your full session and email it to yourself and your coach.